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Throughout the long and difficult battles of the Great Crusade, the Space Wolves and their lupine allies drawn from amongst the Fenrisian Wolves were always at the front line. Russ strode at the head of his VI Legion, slaughtering all who dared stand before him, his coming announced by the howling of the pack. Leman Russ fought well during the Great Crusade, gaining a reputation as a cunning and fierce, if slightly unstable, Imperial warrior and Astartes leader.
The Great Crusade was still young and the Imperium's wars were yet unwon. Its war machine needed as many warlords of Leman Russ' calibre as it could get, despite that several other Primarchs such as Ferrus Manus, Fulgrim and most lately Rogal Dorn had also now re-joined their Legions. After replenishing their numbers following the Wheel of Fire campaign, the VI Legion was once against ready to answer the call to war.
The solar decades that were to follow saw Leman Russ and his Legion participate in scores of successful Compliance actions and military campaigns, both alone and in command of numerous secondary war fleets, regiments of the Imperialis Auxilia and even on several occasions, other bodies of Space Marines whose Primarchs had not yet been found.
This period of the Legion's history often goes unremarked but in it can be seen a series of victories that reveal Russ and his Legion to be far more than the savage semi-beasts some later portrayals make them out as, and confirm Russ as a field general of surpassing skill and noteworthy record.
Before the VI, xenos domains of the Orks and Eldar , Taralais and Saharduin all fell, and famously on the ancient Hive World of Nova Borilia, the alien tyranny of the Noman, an enslavement that went back millennia, was destroyed. This last conflict in particular was a celebrated victory, for which the ancient battle tank STC restored to the Imperium in that same campaign was named in Leman Russ' honour by the Mechanicum.
As time passed, the warriors of Russ began to refer to themselves as the Vylka Fenryka -- the "Wolves of Fenris" in the Fenrisian dialect.
The VI was now a Legion on who Leman Russ' famous words and the snarling crimson wolf's head badge -- adopted now as the Legion's own -- had long since confirmed the common epithet of "Space Wolves. Most Astartes of the VI Legion bristled at this cognomen as it was the foolish name given to them by offworlders who recognised none of their customs and traditions. But for all the Legion's conquests on the expanding frontier, it was for the Traitor and the turncoat that Russ and his warriors savoured a particular ire.
It was for the aftermath of such actions as these and scores of others, of punishment meted out to "oath breakers" whose savagery was named "excessive" even by generals upon whose orders armies went to their graves and worlds were set flame, that the dark tales that had long surrounded the Legion were once more kindled. The stories were fuelled by the increasingly savage disposition and appearance which was starting to take over the Space Wolves, a name which now seemed as much statement as an enunciation of Legion heraldry.
In the presence of several of His Primarch sons, the Emperor led them to a Warp portal hidden underground, where He proceeded to enter into the Realm of Chaos to parley with the Ruinous Powers.
When He finally returned, the Emperor appeared aged, but much more powerful. He then suppressed His sons' memories of Molech and stationed a large garrison force comprised of nearly Imperialis Auxilia regiments, three Legio Titanicus cohorts, and detachments from two Space Marine Legions to protect the secrets of the Warp portal on Molech.
It was on the world of Dulan where the Space Wolves were fighting alongside the Dark Angels that matters came to a head. During the pacification war to bring Dulan into Imperial Compliance, the Dark Angels Legion aided the Space Wolves, and the leader of this particular planet insulted Leman Russ' honour.
As such, Russ wanted to defeat the leader personally for the insult. The Dark Angels and Space Wolves, both led by their respective Primarchs , assaulted the tower where the leader was located.
Leman Russ burst into the throne room just in time to see the Dark Angels' Primarch, Lion El'Jonson, beheading the world's leader with his mighty blade.
Angry that the honour was not his, Leman Russ marched up to the Lion and punched him in the jaw. This led to a battle that lasted for a day or more, until finally Russ saw how immature their squabble was and started laughing.
Lion El'Jonson took this action to be a direct insult to him because he mistakenly believed that Russ was mocking him with laughter and so he punched Leman Russ once more and knocked his brother Primarch into unconsciousness before leaving the planet in a dark mood with his Legion. This fight led to a bitter feud between the Legions and the subsequent Chapters , which lasts to this day.
Although recent events may finally have led to an end to the rivalry, it is still customary for selected champions from both Chapters to engage in a usually non-lethal duel whenever they meet in remembrance of this ancient feud. As the Great Crusade wore on there were the number of those in the Imperial military who whispered that Angron was mad and his World Eaters Legion had followed with him into madness were increasing.
These whispers became openly voiced as widespread discontent and demands for censure when stories began to circulate that Angron had ordered his Apochecarion to conduct widespread psycho-surgery, and implantation of the so-called Butcher's Nails cranial implants, after the infamous Ghenna Massacre came to light. This action, undertaken at Angron's instigation, resulted in the entire planetary population that had rebelled against its installed Imperial Commander being wiped out in a single night of extraordinary bloodshed.
After Ghenna, the Emperor quickly moved to act and called Angron before Him for reprimand. He sent Leman Russ and his Space Wolves to Ghenna, to submit before them, and be brought back in chains if need be to Terra for judgement and sensor.
Russ warned Angron that the Emperor had ordered the end of such prohibited surgery in the Legion. Though the Wolf King tried to talk sense into his blood-maddened brother, Angron refused to listen to reason. Eventually, with tensions rising on both sides, an inevitable confrontation took place. No one is exactly sure who started the melee, but Russ wisely chose to order his Legion to withdraw, as both Legions faced mutual annihilation if they continued their course.
The World Eaters were later issued with orders to depart to the northern fringes of known space, there to harry and reave against xenos far from the Imperium's core worlds. This lamentable confrontation came to be referred to as the " Night of the Wolf ".
The Imperial Compliance of the world of Aghoru officially codified in Imperial records as was an action carried out by units of the Thousand Sons Legion that was achieved through diplomacy and was considered a success.
Interestingly, the human population possessed ancient legends of a race of elder beings known as the "Elohim" which might be analogous to the Eldar. According to their mythology, a perverted and corrupt daemonic force, known as the " Daiesthai ", who had succumbed to the corruption of the Elohim's self-obsession, and hedonistic excesses, were imprisoned within the massive, artificially constructed peak, designated by the Thousand Sons as "The Mountain".
The Thousand Sons Primarch Magnus was enthralled by the planet's mountain and the tomb of the dormant Daiesthai. Upon further investigation within the artificial mountain, Magnus discovered that it was some kind of gateway with a web-like network of conceptual conduits, containing billions of pathways between worlds.
Unfortunately, Aghoru's link to the network had become corrupted by the warp and was ultimately sealed. Yet somehow, these daemonic forces were inadvertently released from their imprisonment and took over the massive Revenant Titan guardians that stood sentinel over "The Mountain", and began to attack Magnus and his Thousand Sons. The Primarch had initially bristled at the Jarl's cursory and demanding manner that was typical of the VI Legion, and thus, had held off in giving the deputation a timely reply.
After the conclusion of the battle, the Crimson King appreciated his cousin Legion's efforts, and deigned to give the Jarl his assent. Magnus then gathered his Legion and made all due haste towards the Ark Reach Cluster. The Ark Reach Cluster had been discovered by the Word Bearers Legion's 47 th Expeditionary Fleet; it was a group of binary stars occupied by a number of belligerent planetary empires that rejected the Imperium's offer to become part of the Emperor's growing demesne.
When negotiations broke down between Imperial representatives and the Phoenix Court, a representative body of six systems of the Ark Reach Cluster, hostilities commenced. The first four systems easily fell to the combined efforts of the Space Wolves and the Word Bearers. The Rout waged a genocidal campaign that laid waste to the intransigent worlds while the Word Bearers' Ashen Circle destroyed much of the culture of the Ark Reach Cluster, hunting down works of false doctrine and those who purveyed it, and consigning both to destruction and eradicating flame.
The two Legions continued the prosecution of this campaign for the next two years until only two worlds still resisted Imperial efforts, thanks in no small part to the Avenians , who lived in silver towers on top of the tallest mountain peaks of Ark Reach Secundus, which was known to the local inhabitants as Heliosa.
It was soon decided that in order to ensure a successful Compliance, a greater Imperial presence must be felt. To this end, Leman Russ decided that he would send for assistance from Thousand Sons in the nearby Aghoru System, to help bring the sixth and final world, Shrike, into Imperial Compliance.
When the XV Legion finally arrived they found themselves deployed at a more frantic war pace than what they were accustomed to. The Space Wolves Compliance operations were conducted swiftly, and over the next six months the Rout continued to spearhead the efforts on Shrike.
The Imperial ground forces found themselves being viciously attacked by varied and hostile avian creatures almost incessantly, which forced the Imperials to modify their weapons for point-defence in order to clear the skies around them.
These vicious avians were known by the local inhabitants as snow-shrikes razor-beaked birds that made short work of the Imperial forces during multiple assaults. This earned the planet the sobriquet, "Shrike" by Imperial forces. Despite the punishing pace of the campaign, the Thousand Sons helped play an instrumental role in the final defeat over the Avenians when they took the objective named Raven's Aerie This final battle was won in a matter of hours, with only a fraction of casualties incurred by Imperial forces.
The Avenians surviving leaders and military forces withdrew and retreated to their capital world of Heliosa. With the precognitive abilities of the Thousand Sons' Corvidae Cult members, they were able to determine the location of hidden enemy forces, whom the Space Wolves savagely killed with their warriors, while the Word Bearers burned their fortresses with purifying flame. Even after achieving victory, tensions between the Space Wolves and the Thousand Sons continued to boil over, until it finally came to a head during the battle for Phoenix Crag, Shrike's capital city.
The Crimson King had become disgusted by what he saw as the wanton destruction and near-genocide committed by the Space Wolves of the planet's population. The Space Wolves pointed out to their cousin Legion that the Avenians were an unrepentant and degenerate society who refused to accept the Imperial Truth. Soon tensions flared, and several of the Space Wolves charged the Thousand Sons. The warriors of the XV Legion utilised their deadly psychic abilities and slew several Fenrisian Wolves as well as disabling the bodies of the Space Wolves themselves.
In the midst of the fighting, disaster struck, in the form of one of the Thousand Sons, a Pavoni Cult member known as Hastur, when he succumbed to the dreaded "flesh-change" after over-exerting his psychic powers. This caused his body to spontaneously mutate uncontrollably, which caused panic within the ranks of the Thousand Sons, and resulted in further mutations amongst some of its members. A surging wave of power erupted as Magnus the Red came forth and stepped towards the hideously transformed Hastur, who seemed to reach out to Magnus, as though to embrace him, and the Primarch opened his arms to receive him with forgiveness and mercy.
Suddenly, a thunderous bang sounded and Hastar's body exploded as a single, explosive round detonated within his chest. Silence ascended, as the heavy tink sound of a monstrous expended brass casing struck the ground. It was the Wolf King himself who had ended Hastur's suffering.
The Wolf King walked calmly towards his brother Primarch, as both sides readied themselves to make war upon one another. Total war between the two Legions seemed imminent. Fortunately, disaster was just barely averted when Primarch Lorgar interposed himself between his brothers, and through his masterful oratory, managed to calm the tense situation. Magnus refused to stand by as the Wolves ravaged Heliosa.
But Russ retorted that this world was discovered by his Legion, and therefore, it was his to do with as he saw fit. The people of this world had chosen to fight the Imperium, and therefore had chosen death. As the Wolf King departed, he turned to face Magnus once more, and swore a blood oath against the Crimson King, promising that one day soon, there would be a reckoning between both of them. The Wolf King then slashed his blade across his palm, and let his blood spill to the ground.
He then threw his head back and howled, and his warriors added their voices to their master's cry -- a lament for the dead and grim warning of things to come. By the second century of the Great Crusade, the Space Wolves were truly a Legion apart from their brethren. Their Expeditionary Fleets and taskforces went where they willed, fought where they willed, and undertook such requests for aid as their master and his warlords saw fit, and most often they fought alone.
The high commanders and Lords Solar of the Imperium knew better than to try to bring them to obey their orders, for it was widely known that the Legion heeded only one commander, Leman Russ, and Leman Russ only acknowledged one overlord: In this loyalty the Legion was adamant and unshakable, and they cared little or nothing for the good opinion of any other, be they Primarch or provincial governor.
Of their brother Legions, they maintained something of a particular comradery and rivalry in equal measure with the Dark Angels, with whom they had shared dark passages of history, but for the others they seemed to have held a distant respect at most, barely disguised indifference for others and at least in the case of the Thousand Sons , outright scorn.
The Legion maintained no domains save Fenris, and needed none. It had long since been all but self-sufficient save in the production of the greater patterns of warships and the introduction of newly-minted war engines and weapons intended for the Legiones Astartes , which it acquired directly from Terra or from the forge-shipyards of Ryza or Lucius in infrequent batches.
Approach to Fenris was forbidden without invitation, save for the emissaries of the Throne World, even to brother Astartes, and the Legion had become profoundly strange and inscrutable to outside observers. In short, many outsiders looked upon the Space Wolves and were afraid, but did not know that this very fear was deliberately crafted for them to feel.
They saw barbarity, but did not understand that such barbarity was deliberately honed and tempered to a killing edge by keen minds. So it was that allies and enemies alike saw what the Space Wolves wished them to see, and many underestimated the VI Legion and the weapon it had become in the Emperor's hand. The post- Rangdan pogroms had been far from the only "secret" war the Space Wolves had undertaken at the Emperor's command.
In the solar decades in which they had made war in the Imperium's shadows as well as in the glare of the fires of the frontline of the Great Crusade, it is recorded of them on the black basalt memento-mori on Baal and nowhere else that side-by-side with the Blood Angels they had exterminated a fourth stage Enslaver outbreak on Poseidonis Secundus, marking one of only three occasions in the entire Great Crusade that an Enslaver outbreak of that intensity had been defeated without resort to Exterminatus.
Known to few but the Wolf King and his Emperor, the VI Legion faced and bested many threats both nightmarish and arcane, from the godlike power of the psyker-kings of Vhallach to the insidious menace of the Lacremara infestation of Morox.
These victories and unknown others, conflicts so terrible they are recorded only as battle honours on the Great Bell of Terra, remain occluded -- all data regarding them sealed or purged from human memory. It is the case that many of the Space Wolves' victories of the latter years of the Great Crusade -- even those that were not sealed under order of high authority -- were neither widely lauded nor eulogised by the Remembrancers and Iterators of the Imperium with which the Legion held little truck.
Indeed, in scorn of such men they freely lied and mocked, and played the barbarian as expected. For where the Wolves stalked, they often stalked alone. For their true histories were theirs alone, preserved in webs of saga and myth where the facts and direct memories had been purged from the mind by psycho-memetic obliteration to preserve the sanity of the warrior from the things they had seen and done, and to remove from them knowledge they were not meant to have.
The secrets the Space Wolves had been charged to keep by their Allfather and their Wolf King they would keep to their grave, and beyond if needs be. Just prior to the outbreak of the Horus Heresy , the Space Wolves came into conflict with one of their brother Space Marine Legions once again. The Primarch of the Thousand Sons Space Marines, Magnus the Red , had ignored the Imperial proscription against the use of psychic sorcery that had been decided by the Emperor and the other Primarchs at the Council of Nikaea during the Great Crusade so that he could warn the Emperor in astral form that Horus had turned to Chaos.
Magnus' psychic intrusion into the Imperial Palace on Terra had disrupted the Emperor's secret Imperial Webway Project and killed thousands of workers, Adepts and Servitors.
To make matters worse, the Emperor refused to believe that his favoured son Horus had betrayed him and instead he believed that it was Magnus who had been corrupted by Chaos because of his continued use of sorcery. Leman Russ and the Space Wolves were then ordered by the Emperor to bring Magnus before him on Terra to account for his actions. However, the treacherous Warmaster Horus had other plans in mind. Ignorant of the changes in his brother Primarch since his corruption by the Chaos Gods , Russ was convinced by Horus' silver tongue to launch an all-out planetary assault on the seditious Thousand Sons rather than attempt to negotiate with them or bring their Primarch Magnus the Red back to Terra peacefully.
Horus claimed that the Emperor wanted to punish Magnus, who had already shown himself disloyal by using the psychic sorcery that Horus knew Leman Russ found dishonourable in the extreme and had been absolutely forbidden by the edicts of the Council of Nikaea.
The surprise assault upon the Thousand Sons' homeworld of Prospero was ferocious and brutally successful; however, many of the Thousand Sons , including Magnus himself, eventually gave themselves over to the Chaos God Tzeentch in order to save themselves and their precious collected arcane knowledge about the Warp and psychic power on Prospero from being destroyed by the Imperium.
After agreeing to give themselves over to the Changer of Ways, the Thousand Sons escaped through his assistance into the Warp rift called the Eye of Terror and found a new home on the Daemon World known as the Planet of the Sorcerers.
As a result of the Fall of Prospero , the two Legions came to bear a deep, abiding and eternal grudge against one another. This grudge is still very deep between the Space Wolves and the surviving Astartes of the Thousand Sons , who are now the Chaos Space Marines Traitor Legion dedicated solely to the service of Tzeentch.
The Alpha Legion and its twin Primarchs, Alpharius Omegon , had long harboured deep grudges against the Space Wolves, and Russ in particular, for his criticism of their reliance upon trickery, manipulation and subterfuge to win battles rather than engaging in what the Space Wolves Primarch saw as honourable, open combat. The Alpha Legion relished the chance to prove their superiority against the arrogant Wolves of Fenris by delaying them long enough to keep them from contributing to the Imperial defence of Terra.
Russ sent a distress call to the nearby White Scars , requesting that his brother Primarch Jaghatai Khan send his forces in order to assist the beleaguered VI Legion against the traitorous Alpha Legion.
Unsure as to which side the Space Wolves truly belonged, the Khagan sympathised with his brother Primarch's predicament, but refused to get involved until he was able to sort out the conflicting and often contradictory astropathic messages he had received.
Until he knew, beyond a shadow of doubt, who was ally and who was an enemy, he refused to choose sides. Wishing his brother the best of luck, Jaghatai wished to seek his answers elsewhere. Realising that VI Legion faced a hopeless situation, Russ was demoralised and isolated himself within his personal chambers, forcing his First Captain Gunnar Gunnhilt, aboard the battleship Ragnorok , to assume command in his Primarch's absence.
He helped his Primarch come to terms with his past as the Emperor's " Executioner ", realising it had done nothing but brought ruin upon the Vlka Fenryka. Meanwhile, Gunnhilt led the Space Wolves fleet in a desperate attempt to breakout or else be destroyed. Harried at every turn, the Space Wolves' fleet faced imminent destruction by the larger Alpha Legion fleet.
Reinvigorated by the reemergence of the Wolf King, First Captain Gunnhilt and his crew sold their lives dearly in order to help slow the Alpha Legion advance, unfortunately the Alpha Legion fleet was still able to catch the limping Space Wolves fleet. During the height of the ensuing battle, a large contingent of elite Cataphractii Terminators of the Laernaean teleported aboard the bridge Russ' flagship, Hrafnkel , where the Wolf King seemingly battled Alpharius disguised as one of his own Laernaean Terminators.
As the Alpha Legion was on the verge of ultimate victory, help arrived from an unexpected quarter, in the form of a large Dark Angels fleet led by a mobile Ramilies -class Starfort , the Chimaera , who had heard the Space Wolves' distress signals and determined that the VI Legion was in fact still loyal to the Emperor. In the battle's aftermath, the Wolf King and a contingent of his most trusted warriors sought audience with the Dark Angels' commander, Chapter Master Althalos, who was still ostensibly loyal to the Regent of Caliban , Luther.
He informed the Primarch that his fleet had been despatched 59 years before the outbreak of the Horus Heresy by the Regent, in order to conquer worlds and establish outposts. The Dark Angels hidden within the Alaxxes Nebula had been completely unaware of the eruption of the galaxy-wide rebellion or Luther's corruption back home on Caliban. At some point they had received fractures of information, but had no clear view of who was now Loyalist or Traitor.
During the battle, one of their officers, Captain Ormand, had secretly infiltrated the Wolf King's flagship in order to determine if the Space Wolves were still loyal to the Emperor. His duplicity was discovered by Rune Priest Kva, who brought him before Russ. Seeing the Space Wolves valiantly battle the treacherous Alpha Legion, Ormand determined the VI Legion was still loyal and informed his commander of their intent.
They had then intervened on the Wolves' behalf and helped route the Traitor fleet. In exchange for men and materiel by the Dark Angels, the Wolf King gave a full accounting of the Warmaster's treachery and the view of the wider events that had thus far played out across the galaxy. Saddened by the news, Chapter Master Althalos decided to lead his forces back towards Caliban while Russ decided to set course for Terra, and the inevitable showdown with his treacherous brother, Horus.
The Traitor Legions lay siege to the Imperial Palace. During the final epic battle of the Heresy, the Space Wolves were still far away from the Throneworld during the Siege of the Imperial Palace. Knowledge of the imminent arrival of two Loyalist Legions, which included the Space Wolves, would inevitably tip the balance in favour of the Loyalists.
This pushed Horus at the climax of the Battle of Terra into allowing the Emperor to personally teleport aboard his flagship, the Vengeful Spirit , in orbit over Terra in a desperate gamble to bring the terrible civil war to a swift conclusion. The two Legions arrived just after the battle concluded, with the Warmaster and the Blood Angels ' Primarch Sanguinius killed at the hands of Horus , already dead.
The Emperor Himself had been mortally wounded and was later interred within the arcane life support mechanisms of the Golden Throne by Rogal Dorn. The Emperor's body had breathed its last breath after the Battle of Terra, and His spirit achieved apotheosis and ascended into the Warp as the new God of Mankind after being interred within the Golden Throne.
Leman Russ was devastated by his inability to save the Emperor during the final battle of the Horus Heresy aboard the Warmaster Horus ' flagship. Following the conclusion of the Horus Heresy, the Imperium set out to quell the Chaotic uprisings against the Emperor's authority that still burned throughout the galaxy and restore order to itself.
As word spread of the Warmaster's defeat throughout the Imperium, widespread fighting renewed. Revitalised by the news of the death of Horus and the routing of his Traitor Legions , the Loyalists fell upon the Traitors with a vengeance. The Great Scouring had begun, as Imperial forces bled the Traitors dry as they desperately turned on all within their reach in a final despairing orgy of destruction. The Space Wolves Legion spearheaded the Great Scouring, continuing to wage war on the Traitors for another seven standard years before the last rebel formations were destroyed or exiled to the isolated Warp rift known as the Eye of Terror.
No one knows what happened to Leman Russ. Others say that, to this day, he walks disguised among Mankind, watching over the people of his Emperor and guarding them from the powers of Chaos. All that is known for sure is Leman Russ vanished in M31, nearly two standard centuries after the Emperor was entombed upon the Golden Throne. At that time, all of the Space Wolves warriors and their Wolf Lords , including the Great Wolf himself, were gathered for a feast on Fenris. The holiday, known as the "Feast of the Emperor's Ascension", commemorated the day the Emperor defeated Horus and "ascended" back into the Immaterium after being entombed upon the Golden Throne.
On this occasion, Leman Russ quieted the great hall of his warriors to speak, but then froze in place as his eyes glazed over as if seeing a vision. The assembled Space Wolves looked on in horror as their Primarch fell to his knees and called for his Wolf Guard and closest retainers to attend him, all save the youngest, Bjorn the Fell-Handed. Giving his closest companions his instructions, Russ turned and left the Great Hall with his bodyguard in tow, leaving only Bjorn behind.
The tale of his disappearance is retold every thousand standard years by the Dreadnought Bjorn the Fell-Handed , the oldest Astartes Dreadnought still in service in the entire Imperium. It is believed by some Astartes amongst the Space Wolves that Russ left Fenris and journeyed into the Eye of Terror to find the fabled Tree of Life, a font of uncorrupted Warp energy hidden somewhere within the Immaterium that bears fruit said to be able to heal the Emperor and restore Him to full life.
Every standard year after his disappearance, Russ' place was laid at the same feast. Every year his drinking horn was filled should he return. For seven long, painful Terran years the Space Wolves waited patiently for their lost Wolf-King to return to them, but when he failed to do so, Bjorn was elected the new Great Wolf and led the Chapter on their first Great Hunt to search for Russ. The Great Companies took to their voidships and sailed in separate directions across the Sea of Stars.
They sought their lord on many worlds and in many places. They fought battles and overcame monsters and the tale of their deeds is too long to recount save on Allwinter's Eve when the Rune Priests gather to chant the sagas. The Space Wolves sought and they sought, and Bjorn eventually took his search to the Eye of Terror itself.
There Bjorn was mortally wounded and entombed within the adamantium sarcophagus of a Dreadnought. Of Russ they found no sign till eventually they were recalled to Fenris, bearing nought but a few dismal prophesies and the tale of their adventure. Thus the first Great Hunt ended in failure and in sadness. The fourth Great Hunt uncovered the Corellian Conspiracy and foiled its efforts to overthrow the Administratum in a bloody coup.
The ninth Great Hunt led to the destruction of the Genestealer -infested worlds of the Gehenna System. Over the various Great Hunts in the millennia since, many glorious victories have been won, each hunt beginning when Russ speaks through visions into the minds of the Chapter's Rune Priests , granting his sons his wisdom from time to time and sending them on new quests. None have succeeded in the final goal of recovering their gene-father, but Russ has assured his sons with his final words that he will return to them in time for the final battle of the Imperium against the Forces of Chaos , a period he called the "Wolftime".
Many Space Wolves believe that time will soon be upon them and the Imperium of Man at the end of the 41 st Millennium, as various forces all seeking the destruction of Mankind begin their final assault upon humanity. M41 may portend the return of the Wolf King. Seven standard years after the death of Horus , the Second Founding of the Space Marines was carried out on the orders of Roboute Guilliman , the Primarch of the Ultramarines Legion who now became essentially the new Regent of the Imperium in the Emperor and Malcador the Sigillite 's absence.
The Horus Heresy had revealed weaknesses in the gene-seed of several Space Marine Legions that had made those Astartes unusually susceptible to corruption by Chaos. These defects had been exacerbated by the accelerated gene-seed cultivation techniques needed to keep the Space Marine Legions up to strength during the latter stages of the Great Crusade. The Ruinous Powers were able to exploit the resultant physical and mental corruption and turned Horus and the Traitor Legions under his command against the Emperor.
The first objective of the newly created military treatise known as the Codex Astartes that had been authored by Guilliman as the ultimate expression of his towering tactical understanding of how to best deploy the power of Space Marines, was to reorganise the Space Marine Legions into much smaller military formations and expunge these weaknesses. The Legions were broken down into Chapters , an already extant Astartes military formation in some of the Legions that consisted of 1, Battle-Brothers of fighting strength.
Never again would one man wield so much power over vast legions of superhuman troops at his command. However, Leman Russ suffered no interference where his Legion was concerned, and flatly refused to listen to Guilliman. What the volatile Primarch would not accept from his Father, he would certainly not tolerate from his brother. Only when the situation almost devolved into another Imperial civil war did Leman Russ seemingly relent. The canny Primarch pulled a sleight of hand on his brother Guilliman, ostensibly agreeing to separate the Space Wolves Legion into thirteen independent Great Companies, each roughly a Chapter in strength.
The Great Companies, however, already were semi-autonomous, each with their own armouries, starship support and answering to their Jarl or Wolf Lord only, with all of the Jarls answering only to Russ. In essence, Russ' acquiescence changed nothing in the modus operandi of the Space Wolves Legion save for its official table of organisation. Guilliman, with a whole Imperium to rebuild, never had the time to verify that Russ had indeed implemented the teachings of the Codex , and took the Wolf King at his word.
The consequence was that today, when all the Great Companies assemble under the Great Wolf 's banner, the Space Wolves Chapter numbers far, far more than a thousand Astartes and is the largest currently in existence, save perhaps for the Black Templars Chapter , which has an eerily similar disregard for the Codex Astartes ; and maintains a structure of autonomous Crusades answering only to an officer known as the High Marshal.
However, Guilliman's Reformation of the Imperium gave Russ the occasion to implement another idea of his, namely the creation of the ill-fated Wolf Brothers Chapter.
It was Russ' plan to eventually create enough Space Wolves Successor Chapters to encircle the Eye of Terror , and use them as bulwarks against any re-emergence into realspace of the Traitor Legions.
Alas, the Canis Helix 's genetic instability made the Wolf Brothers suffer from the Curse of the Wulfen to such a degree that the Chapter had to be purged by the Inquisition for genetic deviancy.
The High Lords of Terra recognised the problems of genetic instability that would eventually plague the genetic seed of Leman Russ , giving rise in later times to the terrible Curse of the Wulfen, and therefore decided against dividing and further spreading the Space Wolves' genetic base across the newly-Founded Adeptus Astartes of the Second Founding.
The Space Wolves' lack of Successor Chapters has often been noted as unusual given its status as a First Founding Legion with a history extending back to the legendary days of the Great Crusade. The great contest of souls between Chaos and Order has come to a crux point at the close of the 41st Millennium. Nowhere is it harder fought than in the Fenris System, called home by the Thousand Sons' eternal enemies -- the Space Wolves, warrior scions of the Primarch Leman Russ.
Closer and closer drew the hand of doom, moving ever nearer towards blackest midnight. In a galaxy already tearing itself apart with wars uncounted, a new disaster loomed. This latest string of calamities did not happen by chance, but by design. This book tells their tale, and within its pages lies the strength to take up their mantle and.
If you are reading this codex, then you have already taken your first steps into the. Warhammer 40, hobby. Warhammer 40, The Rules contains all the rules you. Warhammer 40, universe. This codex allows you to turn your collection of Space. The fury of command. Though he of Thunderwolves. The weapons of those that are commanders without equal. He will plunge relics. They epitomise Wolf Lord to undertake a mission alone. To be chosen in this way. Ragnar did not rest upon his Wolf Lord, Ragnar exudes confidence, to the fore.
As he roamed alone in the laurels. He quickly proved himself a gifted skill and athletic ability from every fibre wilderness, Ragnar was hunted in turn leader of men as well as a talented warrior.
It is said that by one of the much-feared Blackmaned When his Wolf Lord Berek Thunderfist was he is always the first to make planetfall Wolves, as dark and terrible as any night- felled by a champion of the Chaos Gods, it during an invasion and the last to leave Daemon.
Ragnar was later appointed berserk rages is to watch the fury of the his bare hands. Many believe that Ragnar subsequently hauled its carcass accomplishment for one so young. This Wolf, but the Wolf Priests know that he great deed was seen by the Wolf Priests as Ragnar has proved that his greatest skill will have to master his anger first.
For a good omen. Ragnar was touched by glory. As a child he ran with the legendary wolves Freki and Geri once pivotal in gathering the newly returned young warriors twice his age, and even as followed Leman Russ himself. His audacity and spirit made of his elevation from the ranks of the the wider Fenris System.
This near relatively young age, Ragnar Blackmane and after his discovery by the Wolf Priests, unheard of promotion was accomplished may yet go on to become the greatest Wolf the youngster was chosen for ascension. Such a brave favoured status, only to allow his overly lesser man.
Highly competitive, sporadic acts of barbarism and vainglory. Krom loves taking part in all kinds of In battle Krom howls with fury, and no few contests with his fellow Wolf Lords, be it Notoriously violent and short of temper, foes have fled when the Wolf Lord turns eating, drinking, duelling, hunting or the Krom has earned rebuke from the Great his rage-filled eye upon them. With loping Trial of the Bladed Eye.
After Lukas the Wolf on multiple occasions. Despite censure, ground-up talons of the mightiest beast it down, so Krom declared it a draw. As with Krom has proven himself as a dynamic has slain, in this case the great ice wyrm all Space Wolves, Krom prefers to prove commander who can lead his Great Witherwing. This act is believed to keep a himself in battle above all. However, Krom is also loyal over countless years of war. There is an undeniable pattern.
On a field piled high with at his feet.
His voted Wolf Lord amid the cheers and howls feral warrior Canis Wolfborn and gain his Great Company, the Deathwolves, is host of his kin. As the tale goes, in that moment submission, so that years later after going to huge packs of beasts, from Fenrisian Harald looked up to the dim Rygar sun, through the transformance rituals, he Wolves to hulking Thunderwolves. Once a the largest Thunderwolf of his kind. Leif put the void of space. Shrouded from incoming fire by the Mantle of the Troll King, Harald the battlefields of Rygar, slain by a lucky his chambers in the Fang are given over hurtles towards his prey, his ornate frost blow from the Ork Warboss Rokbad to dens and lairs.
Wherever the Wolf Lord axe, Glacius, swiftly beheading all those Necksnapper, it was Harald who rallied goes, loping packs of wolves will follow, who are not first mauled by the teeth and the warriors of his Great Company and led always skulking in his shadow or lying claws of Icetooth. His steel and courage are beyond home world. Jorek had a fleeting impression of wild eyes. Canis himself dispatches with for in addition to recalling the greatest deeds of their sweeps of his deadly wolf claws.
There is something undeniably animalistic in his sure-footed gait. It is well known that Canis enters forebears. His Wolf Guard are told and retold in oral tradition. The resultant duel was far more close-fought than Harald expected it to be.
Canis and his pack reached the gates of the Fang and gave up such a great howling that the Wolf Lord Harald Deathwolf came to investigate. After several abortive attempts to communicate. The most epic sagas being seemingly hopelessly surrounded by foes. During the bitterest chill of winter. He was about to pounce upon what he believed to be the alpha male of the pack when a long-limbed human slammed into him.
More peculiar still. His name is Canis Wolfborn. Canis Wolfborn He prowls the corridors of the Fang. Since that day Canis has come into his birthright as a true warrior of Fenris. This is a necessity. What the crushing teeth and claws be better remembered down the ages.
This is a Fenrisian companions joke that Canis was taken in as a cub because he was custom. Canis grudgingly acceded that he had finally come up against a greater predator than himself and bared his throat to Harald. Such accounts are told in In battle Canis rides the largest of his kin into battle. Jorek eventually returned to the Fang.
Canis was first encountered by Jorek the Giant. Loping in his are estimated to date back to times during Old Night — the wake. Arjac is larger still in his suit of Terminator the Rockfist has yet to gain entry to the famed Ninety-Nine armour.
Known to every Great Company. It was a particularly hot year when Rockfist first displayed his true colours. Almost all of them made it. Although he prefers to stand toe to toe with performed by the Sons of Russ.
Since devoted to muscle power than most. Less than two hours later the skies above the Iron Isles above were scarred by the contrails of a hundred Thunderhawk gunships.
As the opening stanzas an enemy. Those within the transport bays could see that the entire archipelago was teeming with kraken-things but for one exception — a lone figure surrounded by black-carapaced monsters and the crackling blue arcs of a thunder hammer in full swing. Originally a blacksmith of the Bear Claw tribe.
Some include the entrance to the vaults. Wasting no time on words. Arjac Rockfist was always renowned as a giant of a man possessed of prodigious strength. He knows full well that he will ever be a warrior and not a leader. So it was that when a thousand kraken-spawn boiled out of the seas of Fenris. Arjac smashed his way out of the vaults with his hammer and forced open an escape route for those caught in the path of the alien tide.
Yet for all his acclaim. Arjac Rockfist has more stanzas that he made Rockfist his personal champion on the spot. Arjac has brought low Wraithknights. A towering man. Shield with one hand and wields a massive maul — the Foehammer this saga reputedly lists the greatest feats of brawn ever — in the other. Algae covered the shores of the Iron Isles and around each volcano vegetation grew to surreal proportions.
Arjac speaks little. In battle. Though Arjac keenly misses his Iron Priest brethren and someday hopes to revisit his former life at the furnace.
Hengis Blackhand. Later he will journey to Mars. In status they rank even lower than the bionic Cyberwolves created to accompany the Iron Priests in battle. Only once he has fully embraced the mysteries of the Omnissiah will he be allowed to return to Fenris and take his rightful place amongst the Iron Priests.
In mindless service alone they can atone for their shortcomings. Bound to the will of the Iron Priests. Amongst the natives of Fenris. Theirs is a brotherhood older gifted young Fenrisian smith may make a and the machine spirit. By either aiding the Iron Priests in battlefield repairs or as a living weapon. His dexterous hands are covered by bulky iron gloves and his muscles scream with exertion as he transforms the crude metal around him into deadly tools of war.
This is known as the Test of the Iron Gauntlet. Should his work still be of masterful standard. Those with the wit and the Sons of Russ would eventually be smiths will worship the Gods of Iron. A particularly labours to create the finest of swords within the mouth of the volcano.
Without the Iron volcanic islands adrift in the Boiling Sea. Without the Iron Priests. Such unfortunate creatures are taken into the dungeons and transformed into Servitors. It is the Iron Priests that fire dances at their command. Endlessly spiteful. On the Chapter. This typically happens being far in advance of many a Wolf Guard. Now in the Blackmanes.
Lukas has ensured that he alone will have the last laugh. As a final joke.
The hide was taken from a chameleonic doppegangrel. Even unarmed Lukas is the dirtiest fighter in the Chapter.
It is unlikely. Lukas was set adrift in space. Provided he is free to work his mischief and rack up a with those outside his company. Lukas is content. He no small amount of uncontrollable itching — Stormwolf epitomises the anti-authoritarian streak of his Chapter. He has faked a series of transmissions that led directly to an Ork civil war. Only a Space Marine could survive such an ordeal.
In battle or friendly scrums. Though he would never betray his brothers in times of need. Universally despised by the Wolf Lords. Bristling with indignation — and rebel and a rogue who delights in sowing anarchy and misrule.
Ragnar Blackmane interceded before the old sagas and ancient battle doctrine. This is partly due to his taunts — his rude gestures transcend all languages — but even more so due to his pelt. His reasons have nothing Though he is undisputedly one of the most cunning individuals in to do with camaraderie. Only once has Lukas been bested — after an abortive attempt to cripple the flagship of Prince Sliscus of the Dark Eldar.
Lukas roused the volcanic wrath of Bjorn for he will pull every ruse high and low to get his way. To truly cross his path or cause he or his brothers actual harm is to invite an unusual and painful death. It is unusual but not unheard of for a member of the Space Lukas has never made it out of the Blood Claws despite his abilities Wolves to switch Great Companies.
Lukas does not forget a slight. This fact is completely after campaigns where mixed formations are forced to fight immaterial to Lukas.
Lukas Strifeson has become synonymous with the irreverence. Lukas is a with microscopic bloodlice. Fortunately too busy puncturing the egos of the pompous to dwell on musty for the Blood Claw. Lukas is called Trickster by his many. But what Blood Claws lack in experience for they reason that it is very unlikely they will be attacked by they make up for in confidence and belligerent enthusiasm.
Blood Claw packs are often fielded with enough warriors in their ranks to sustain a few casualties and still prevail. Known as Blood Claws. To prevent such confrontations ending with battle-brothers tearing each other apart. Instead they product of their excitement at having ascended to the ranks of concentrate on fighting foes of flesh and blood.
Hostilities are voiced openly. The berserk charges of the Blood Claws are he will have made a name for himself. The fires of anger are only further stoked by the bestial instincts that Blood Claws are yet to fully master. The intoxicating effect After enduring the physical transformations and psycho. The most hot-headed and aggressive battle-brothers make up these packs. In this way.
It is not unusual to see a Blood Claw pack race forward to engage the commanders or champions of the enemy army. They know that not only do they tread Wolves are never afraid to start a fight. Not for the Sons of Russ battle-brothers. So it is that the Blood Claws are not discouraged from taking up their favoured position at the vanguard of the Great Companies. A Blood Claw will not savagery and hunger to prove themselves is put to its greatest hesitate to swing onto the tusks of a charging Squiggoth and hack use.
The elder Space Wolves that watch over the development of Despite the bellicose cultures from which they are drawn. To the Fenrisian mindset. Much like the Fenrisian Wolves that frequently accompany them on.
There is weeks spent bringing the foe to bay. Their former lives as nomads and hunters mean that even the least experienced recruit is an expert at survival. If no other supplies are available. This can be achieved by the use songs. As such. As such a Swiftclaw pack can last months without resupply. Haken Farstrider. There is little mileage in expecting a pack of young Space Wolves to stay out of the fight.
This is not to say that they are without skill or cunning. Some new recruits are so taken by the straight through the burning walls into the quarry. Then it was drowned Swiftclaws know as well as their commanders of chainswords.
Because of their supernaturally acute senses. It is no Seawolves Swiftclaw something intoxicating about the raw speed wonder that the Swiftclaw packs are so ready and power of the Space Marine bike. This might be to navigate the winding chasms of a death world in the arrow-swift pursuit of a hated traitor. A favourite tactic is first to combat. As with all serious transgressors against the unspoken laws of Russ.
One who has caused the death of a senior member of the Space Wolves may be struck down. Skyclaws hold that they can defeat any foe in the known galaxy. Although transgressions that cost the lives of their fellows are punished severely. These contests inevitably end in some loosed upon the enemy. Let them prove The promotion to Skyclaw is seen as a dubious at breakneck speeds. They soar fearlessly through the skies in great leaps.
Ragnar Blackmane on was good enough for their Primarch. Not all the sagas of the Sons of Russ end in glory. Fond Chapter speak ill of their process their surviving packmates will learn a of practical jokes. Such disapproval just makes the Skyclaws more determined to prove themselves in the eyes of their elders. Our There they are entrusted with a jump pack so as well as drinking and eating competitions Skyclaw battle-brothers are that they might better indulge their desire to that test their enhanced constitutions to the similarly devastating when plunge headlong into battle.
With their fangs gnashing. Let the youngsters limit. Fenris has bred into them ferocity and independence. Armed with an assault bolter in each hand or a pair of plasma exterminators.
When the hunt calls for it. The in the side of tank. Blazing through the atmosphere like meteors. Reverse-thrust dampeners slow the descent in its final moments. Using the great stories are told. Inceptors of the Imperium. Inceptors can also deploy from low-orbiting attack craft. Packs of Inceptors are Warriors. The In addition to the nineteen of speed. If the opening salvoes are enough to wipe out the prey.
Those foes unfortunate enough to face an Inceptor without the protection of armour are summarily shredded. It is the cellular regrowth when the run down those foes who think themselves sole purpose for which they were made Sky Space Marine suffers severe safe on the rear lines. The carnage that Inceptors are able to unleash upon their prey is the stuff of sagas.
As the Belisarian Furnace is a fresh blood from many miles away. Like all Space Primaris battle-brothers — to undertake the as the Magnificat. A small lobe Inceptors have quickly proven themselves Fenris — more so perhaps than any other of the inserted into his brain.
Utilising they charge. Servo-regulated boot-plates blunt the impact for the Inceptors themselves. Sinew coils that their foe has already been annihilated. Only but terrifying glimpses of Land Speeders for promotion into the ranks of the Grey when all their brethren are in place will in action as visitations from vengeful Hunters.
The natives view their rare of war do the Wolf Guard consider him that force the enemy to seek cover. As a great howling roar spirits of the storm. Grey chance to retaliate. Within the Space weapons loadout far more formidable Wolves. Over short distances. These The Land Speeder is an arrow-swift strike are all signs that the individual has come craft that swoops and dives through the Usually operating in packs of three. Due to launchers sow destruction and despair in many of the foe that they have run out of sophisticated repulsor plates on its their wake.
One acts as having little but contempt for physically as well as mentally. They make for excellent truly worthy of the name Grey Hunter.
Land forward reconnaissance units. It is not uncommon for the ammunition entirely. It is the Grey Hunters who the trap be sprung. As warrior- and increasingly more experienced in pair of battle-tempered Grey Hunters well barbarians they set great store by the arts of war. The a pilot. Land into his heritage as a strong and mature bitingly cold air. With overlapping fields of fire they cut down the enemy lines. Colonel Hassar. Though they are as hungry for massed bolter fire.
Just as the foe true warrior. They plunge towards the enemy. The Grey pace. Pack after pack moves It is this capability that has earned the Only when a Blood Claw has emerged forward in turn.
His companion. Every Space Marine knows that finely honed cunning is a better weapon Compact and nimble but without than the keenest blade. Intercessors can set up long. It is not uncommon greater range and armour penetration than All Intercessors carry a bolt pistol sidearm for a pack of Intercessors to form an a boltgun. Intercessors prefer to take Intercessors have been known to partake down their prey at range.
Intercessors wield the stalker pattern bolt number of Intercessors in their core line. Though less effective at close ranges. Armed with these formidable as well as belts of frag and krak grenades to immovable firing line to halt an advancing weapons. When the enemy to fire their explosives at distant enemies. Though Intercessors carry various armaments to battle. Intercessors are extremely reliable and rifle. This can be used to great battlefield situation quickly and respond has less impressive range.
Packs can also be to injured battle-brothers or retrieve the enemy infantry long before they reach equipped with auxiliary grenade launchers gene-seed of the fallen. The inherent aggression of bolt rifle can split the skull of an Ork before much rivalry between these warriors. There is many a hunt. When the first a broad murderous streak. Scout Packs patiently stalk their prey before striking in a storm of blades and bolt fire. When the time for stealth has lapsed. Packs of targets. Each Land Speeder Storm also incorporates a cerberus launcher and pintle-mounted heavy bolter.
But the true weapons of a Wolf Bikers race towards weak and isolated formed by a traditional Space Wolves pack. Wolf Scout Bikers When such an individual is inducted into Each Wolf Scout is clad in carapace armour can circle an enemy force undetected. Astartes therefore train to ride Scout bikes into snow. Baffled engines and sophisticated sensor arrays make Land Speeder Storms the perfect transport vehicles for Wolf Scouts. These souls they are tasked with hunting.
Equipped with baromantic sound dampeners. Some Wolf Scouts are content only when roaming the virgin be equipped with sniper rifles. Depending on the prey hostile environments. A handful of these skimmers can move multiple Wolf Scout Packs rapidly and quietly from one firefight to another. Though quiet and reserved in comparison to their battle-brothers. Scout are patience and guile. The reduced weight of this design affords Land Speeder Storms even greater speed and manoeuvrability with only a Scout Packs marginal sacrifice in offensive capability.
He is also issued a variety for the moment to strike. Once in position.
Like outside of their own tight-knit packs with death is first revealed — the Wolf Scouts they often fight alongside. As they open fire. When Reivers do attack. Blackmanes Reiver armaments making them more than capable for in battlefield effectiveness.
Some Reivers make full use of their ability to move undetected by employing grapnel launchers to scale sheer inclines. Their reputation in a straightforward firefight. After months rearguard troops. Suits of Mk X Phobos armour also contain servo-motors that are engineered to operate silently.
Closing upon their prey. The only warriors when the certainty of enemies a sense of inescapable doom. Though Reivers and Wolf Scouts have been on the hunt.
Though their place in the tales of the skjalds. These packs of inveterate warriors pragmatism. They are literally the veil. The rumbling destruction unleashed by these warriors resonates across the battlefield like the coming of a Fenrisian storm.
With and their collective skills are too valuable long and glorious sagas. Having emerged men to function more efficiently than a individuals. When the for the genetic inheritance of the Canis both the material universe and beyond Space Wolves are outnumbered by a living Helix to manifest fully. In numerous pack. These Pack of Russ.
The oldest Long temperament. Long Fangs remain implacably tide of Tyranids. Their once Fangs that redress the balance. Aside from firing are brought low by the raw. The wide blanket of burning sacrifices a modicum of this destructive charge is carefully aimed to smash enemy promethium laid down by flamestorm potential to accommodate an array of formations.
If the furious energy aid in the wielding of their paired auto daemonic beasts and hulking xenos horrors the weapon releases should also kill the boltstorm gauntlets. Only when their approach the Aggressors. Aggressors even thick vehicle plating. The massive vehicle armour alike. The assault plasma incinerator glory.
With their bulky Mk X Gravis armour. Blinding When facing the most monstrous of foes. A back-mounted themselves. Aggressors are able to shrug off fire from bolts of plasma tear through infantry and the Hellblaster may call upon this machine all but the heaviest weaponry.
The hammer blow of an Aggressor bolt weapons. Belisarius Cawl. They find endless satisfaction in common of these weapons is the plasma dispatching the enemies of the Imperium.
The heavy plasma incinerator is like the warriors who fight in close support generators. Like the Primaris Space Marines the Primaris battle-brothers.
Even horrendous beast. The most clangour. Many times the caution of a Wolf Guard rather than his age. Every Wolf Lord legendary brotherhood.
Upon gaining this honour. These weapons specific criteria for elevation to the ranks of enemy warriors alongside their Wolf are both badges of distinction and tools to of the Wolf Guard. Battlefield promotion Lord. Every upon his return to Fenris. Possessed of battlefield experience.
The most heroic Battle Leaders. It is his heroic deeds that mark the survivor of a war waged deep within the decisions. Each has his size may see a Wolf Lord nodding for even the most brilliant battlefield earned his place by some exceptional feat approvingly in his direction.
Perhaps the preventing a deadly enemy ambush. Space Wolves warrior dreams of a place surest way to join the Wolf Guard is to save in the Wolf Guard. These warriors. Some even take a Thunderwolf as a mount. Battle Leaders have traditionally been drawn from the warriors of the Wolf Guard. The non-codified structure of a Wolf harder when a Wolf Lord is nearby in the After all.
Battle Leaders with an overabundance of charisma or dominant personality are assigned to lead several packs of Space Wolves and guide them in the arts of war. They will advise their his preferred fighting style. Such sage wisdom is priceless. A badly Lord on matters of strategy. On rare occasion. The Space a particularly resilient foe. They fight as the spearhead of the of bravery. Such a force greater acts of heroism. Dreadnought Armour. Battle-brothers and his Guard.
They speak of the ancient others find it impossible to resist the upon the battlefield can change the tide sagas of the companies. Each is bedecked with shakes the earth beneath its relentless fight on despite grievous wounds and runes. Grey Hunters or Long Fangs. Any other targets are warrior of the Space Wolves is to be chosen his Lord and eager to dispense his own destroyed by the finest heavy weapons in by their Wolf Lord to carry such a relic into particular brand of death.
Known as Ancients.